Smash monsters with a Hammer until they're stunned.
The Hammer is one of the more powerful weapon types found in Monster Hunter Rise. Its massive size and power allows it to come crashing down on monsters with a chance to temporarily stun them. Of course, to make the most out of it, you'll want to know the attack controls and the best builds to compliment it. Don't worry I'm here to help.
Monster Hunter Rise is already proving to be one of the best Nintendo Switch games to have released thus far. The ability to access 14 different weapon types definitely plays into that. Without further ado, here's everything you want to know about the Hammer.
Monster Hunter Rise Hammer fighting style
A blunt, heavy object perfect for stunning monsters with. The Hammer doesn't slow you down as much as some other high-hit weapons while still allowing you to deal powerful charge attacks.
Monster Hunter Rise Hammer controls
Controls | Function | |
---|---|---|
X | Overhead Smash | |
A | Side Smash | |
Hold ZR | Charge | |
Hold ZR + L Joystick | Charged Attack | |
A (while charging) | Charge Switch |
- Charge: Holding down the Charge button willl expend stamina to store up power. Ther are three charge levels, each with their own attack variation.
- Charge Switch: Changes Charge Attack action. Activate it again to reset it. Doing so will also set your charge level to max.
- Silkbind Spinning Bludgeon: A Silkbind attack that makes you leap forward. You can charge before unleashing the attacky by holding the charge button, massively increasing its power.
- Impact Crater: A Silkbind attack that makes you jump straight up and dish out a devastating riing attack that also hits multiple times on the way down. The number of hits you'll land and the damage you'll deal depends how much you charge prior to activation (Cost 2 Wirebug).
Monster Hunter Rise Hammer combos
Combos | Function | |
---|---|---|
X, X, X | Basic Combo: Overhead Smash I > Overhead Smash II > Upswing | |
ZR Hold L Joystick | Charged Side Blow Combo: Charged Slide Blow > Charged Follow-up > Overhead Smash I | |
ZR Hold L Joystick | Monster-Stunning Combo: Charge II > Side Smash > Overhead Smash II > Upswing | |
Spinning Bludgeon Follow-ups | ||
X (during 1st spin) | Spinning Bludgeon Follow-up 1: Charge > Spinning Bludgeon > Spinning Side Smash | |
ZR Hold L Joystick, L + ZR L Joystick, X (2nd to 3rd spin) | Spinning Bludgeon Follow-up 2: Charge > Spinning Bludgeon > Spinning Follow-up | |
X (4th to 5th spin) | Spinning Bludgeon Follow-up 3: Charge > Spinning Bludgeon > Spinning Strong Upswing |
Monster Hunter Rise Hammer Silkbind Attacks
Silkbind Attacks | Function | |
---|---|---|
ZL + A | Impact Crater: Makes you jump directly up and release a powerful attack that hits multiple times on the way down. | |
ZL + X | Silkbind Spinning Bludgeon: Uses a Wirebug to send you into a spinning attack. Your Wirebug Gauge will recover quickly. | |
ZL + X | Dash Breaker: The Wirebug makes you rush forward and smash. Enemy attacks can't hurt you while you're in motion. Your Wirebug Gauge will recover quickly. |
Monster Hunter Rise Hammer Switch Skills
Each weapon in Monster Hunter Rise has unique Switch Skills, so called because you can have one of two skills activated for each attack at a time.
Attack | Switch Skills |
---|---|
Silkbind Attack | ○ Silkbind Spinning Bludgeon: Uses a Wirebug to send you into a spinning attack. Your Wirebug Gauge will recover quickly. ○ Dash Breaker: The Wirebug makes you rush forward and smash. Enemy attacks can't hurt you while you're in motion. Your Wirebug Gauge will recover quickly. |
Regular Attack 1 | ○ Side Smash: A side swipe with the hammer tha can be the start of a bludgeoning combo. ○ Water Strike: Performing this attack right before you're about to take a hit will make you absorb the impact, negating any damage. If successful, you can follow with an upswing Hammer attack. |
Monster Hunter Rise Hammer Best Builds
As always, the best builds are a matter of opinion. I prefer to wear gear that offers plenty of defense. Here are the builds that will help compliment the Hammer's abilities.
Best Builds for 2 Star Quests
Area | Best equipment |
---|---|
Weapon | Iron Devil |
Head | Izuchi Helm |
Chest | Hunter's Mail |
Arms | Alloy Vambraces |
Waist | Bone Coil |
Legs | Baggi Greaves |
Stats & Skills for this build:
- Defense: 44
- Fire: -3
- Water: -2
- Thunder: -4
- Ice: 0
- Dragon: 1
- Attack Boost Lvl 2
- Critical Eye Lvl 2
- Focus Lvl 1
Best Builds for 4 Star Quests
Area | Best equipment |
---|---|
Weapon | Carapace Hammer |
Head | Basarios Helm |
Chest | Ludroth Mail |
Arms | Ludroth Braces |
Waist | Basarios Coil |
Legs | Ingot Greaves |
Stats & Skills for this build:
- Defense: 114
- Fire: -7
- Water: 3
- Thunder: 1
- Ice: 2
- Dragon: -6
- Attack Boost Lvl 1
- Defense Boost Lvl 3
- Speed Sharpening Lvl 1
- Stamina Surge Lvl 1
- Marathon Runner Lvl 1
- Critical Eye Lvl 1
Best Builds for 5 Star Quests and higher
Area | Best equipment |
---|---|
Weapon | Izuchi Hammer |
Head | Izuchi Helm S |
Chest | Kamura Garb S |
Arms | Kulu-Ya-Ku Braces S |
Waist | Khezu Coil S |
Legs | Khezu Greaves S |
Stats & Skills for this build:
- Defense: 181
- Fire: -4
- Water: -2
- Thunder: 6
- Ice: 5
- Dragon: 2
- Slugger Lvl 3
- Critical Eye Lvl 2
- Stamina Thief Lvl 2
- Wirebug Whisperer Lvl 1
- Recovery Speed Lvl 1
- Wall Runner Lvl 1
Best Builds for Endgame
Area | Best equipment |
---|---|
Weapon | Night Eternal |
Head | Anjanath Helm S |
Chest | Anjanath Mail S |
Arms | Rathalos Braces S |
Waist | Rathalos Coil S |
Legs | Ingot Greaves S |
Stats & Skills for this build:
- Defense: 283
- Fire: 12
- Water: -8
- Thunder: -2
- Ice: -3
- Dragon: -2
- Attack Boost Lvl 6
- Focus Lvl 3
- Slugger Lvl 3
- Affinity Lvl 2
- Marathon Runner Lvl 1
- Windproof Lvl 1
Monster Hunter Rise Hammer Best Skills
As you create your builds and get further into the game, we recommend working on obtaining these skills.
Skill | What it does |
---|---|
Attack Boost | As you'd guess, this increases the Hammer's attack. You'll be happiest if you get it to level 4 or higher. |
Focus | This makes it so you can charge your Hammer faster. |
Weakness Exploit | Increases the amount of damage inflicted on Monsters due to exploiting their weaknesses. |
Critical Eye | Makes it more likely for your Hammer to land critical hits against monsters. |
I'll smash it with a hammer!
The Hammer is a powerful tool that you can really use to bludgeon monsters into a stunned state. If you're playing with others, it will give your team a great chance to hunker down and damage an enemy while it's temporarily immobile.
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